| _baseTextureUnitPtr | osgShadow::StandardShadowMap::ViewData | |
| _clampedProjection | osgShadow::MinimalShadowMap::ViewData | |
| _cv | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _dirty | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _frameShadowCastingCameraPasses | osgShadow::MinimalShadowMap::ViewData | |
| _lightPtr | osgShadow::StandardShadowMap::ViewData | |
| _maxFarPlanePtr | osgShadow::MinimalShadowMap::ViewData | |
| _minLightMarginPtr | osgShadow::MinimalShadowMap::ViewData | |
| _modellingSpaceToWorldPtr | osgShadow::MinimalShadowMap::ViewData | |
| _mutex | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _observerSet | osg::Referenced | mutableprotected |
| _refCount | osg::Referenced | mutableprotected |
| _sceneReceivingShadowPolytope | osgShadow::MinimalShadowMap::ViewData | |
| _sceneReceivingShadowPolytopePoints | osgShadow::MinimalShadowMap::ViewData | |
| _shadowTextureUnitPtr | osgShadow::StandardShadowMap::ViewData | |
| _st | osgShadow::ViewDependentShadowTechnique::ViewData | |
| _stateset | osgShadow::StandardShadowMap::ViewData | |
| _texgen | osgShadow::StandardShadowMap::ViewData | |
| addObserver(Observer *observer) const | osg::Referenced | |
| addShadowReceivingTexGen() | osgShadow::StandardShadowMap::ViewData | virtual |
| aimShadowCastingCamera(const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) | osgShadow::MinimalShadowMap::ViewData | virtual |
| aimShadowCastingCamera(const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0)) | osgShadow::MinimalShadowMap::ViewData | virtual |
| clampProjection(osg::Matrixd &projection, float n=0, float f=FLT_MAX) | osgShadow::MinimalShadowMap::ViewData | static |
| className() const | osgShadow::ViewDependentShadowTechnique::ViewData | inlinevirtual |
| computeScenePolytopeBounds() | osgShadow::MinimalShadowMap::ViewData | |
| computeScenePolytopeBounds(const osg::Matrix &m) | osgShadow::MinimalShadowMap::ViewData | |
| computeShadowReceivingCoarseBounds() | osgShadow::MinimalShadowMap::ViewData | virtual |
| cull() | osgShadow::StandardShadowMap::ViewData | virtual |
| cullShadowCastingScene() | osgShadow::StandardShadowMap::ViewData | virtual |
| cullShadowReceivingScene() | osgShadow::MinimalShadowMap::ViewData | virtual |
| cutScenePolytope(const osg::Matrix &matrix, const osg::Matrix &inverse, const osg::BoundingBox &bb=osg::BoundingBox(-1,-1,-1, 1, 1, 1)) | osgShadow::MinimalShadowMap::ViewData | |
| deleteUsingDeleteHandler() const | osg::Referenced | protected |
| dirty(bool flag) | osgShadow::ViewDependentShadowTechnique::ViewData | virtual |
| extendProjection(osg::Matrixd &projection, osg::Viewport *viewport, const osg::Vec2 &margin) | osgShadow::MinimalShadowMap::ViewData | static |
| frameShadowCastingCamera(const osg::Camera *cameraMain, osg::Camera *cameraShadow, int pass=1) | osgShadow::MinimalShadowMap::ViewData | virtual |
| getDeleteHandler() | osg::Referenced | static |
| getGlobalReferencedMutex() | osg::Referenced | static |
| getObserverSet() const | osg::Referenced | inline |
| getOrCreateObserverSet() const | osg::Referenced | |
| getRefMutex() const | osg::Referenced | inline |
| getThreadSafeRefUnref() const | osg::Referenced | inline |
| init(ThisClass *st, osgUtil::CullVisitor *cv) | osgShadow::MinimalShadowMap::ViewData | virtual |
| osgShadow::ViewDependentShadowTechnique::ViewData::init(ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowTechnique::ViewData | virtual |
| operator=(const Referenced &) | osg::Referenced | inline |
| ref() const | osg::Referenced | inline |
| referenceCount() const | osg::Referenced | inline |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *=0) const | osgShadow::StandardShadowMap::ViewData | virtual |
| removeObserver(Observer *observer) const | osg::Referenced | |
| resizeGLObjectBuffers(unsigned int maxSize) | osgShadow::StandardShadowMap::ViewData | virtual |
| selectLight(osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir) | osgShadow::StandardShadowMap::ViewData | virtual |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
| setThreadSafeRefUnref(bool) | osg::Referenced | inlinevirtual |
| signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
| trimProjection(osg::Matrixd &projection, osg::BoundingBox subrange, unsigned int trimMask=(1|2|4|8|16|32)) | osgShadow::MinimalShadowMap::ViewData | static |
| unref() const | osg::Referenced | inline |
| unref_nodelete() const | osg::Referenced | |
| ViewData() | osgShadow::ViewDependentShadowTechnique::ViewData | inline |
| ~Referenced() | osg::Referenced | protectedvirtual |