#include <ValueIDIndexesDefines.h>
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| static const int * | _values () |
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| static const char *const * | _names () |
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| static const size_t | _count = 2 |
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◆ _enumerated
| Enumerator |
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| SceneID | |
| Duration | |
◆ ValueID_Index_SceneActivation()
| ValueID_Index_SceneActivation::ValueID_Index_SceneActivation |
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_enumerated |
value | ) |
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inline |
◆ _names()
| static const char* const* ValueID_Index_SceneActivation::_names |
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inlinestatic |
◆ _to_string()
| const char* ValueID_Index_SceneActivation::_to_string |
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const |
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inline |
◆ _values()
| static const int* ValueID_Index_SceneActivation::_values |
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inlinestatic |
◆ operator _enumerated()
| ValueID_Index_SceneActivation::operator _enumerated |
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const |
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inline |
◆ _count
| const size_t ValueID_Index_SceneActivation::_count = 2 |
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static |
◆ _value
The documentation for this struct was generated from the following file: