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OpenSceneGraph 3.6.5
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#include <osg/Node>#include <osg/Matrixd>#include <osg/CoordinateSystemNode>#include <osgUtil/SceneView>#include <osgGA/Export>#include <osgGA/GUIEventHandler>#include <osgGA/GUIEventAdapter>#include <osgGA/GUIActionAdapter>Classes | |
| class | osgGA::CameraManipulator |
| CameraManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events. More... | |
| class | osgGA::CameraManipulator::CoordinateFrameCallback |
| callback class to use to allow matrix manipulators to query the application for the local coordinate frame. More... | |
Namespaces | |
| namespace | osgGA |
| The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems. | |
Macros | |
| #define | OSGGA_CameraManipulator 1 |
| #define | NEW_HOME_POSITION |
| #define NEW_HOME_POSITION |
| #define OSGGA_CameraManipulator 1 |
| Generated at Fri Jan 31 2020 11:03:07 for the OpenSceneGraph by doxygen 1.9.5. |