#include <osgFX/Export>
#include <osg/Referenced>
#include <osg/State>
#include <osg/Group>
#include <osg/NodeVisitor>
#include <vector>
#include <string>
Go to the source code of this file.
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| namespace | osgFX |
| | The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework.
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| #define | OSGFX_TECHNIQUE_ |
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| #define | META_Technique(name, description) |
| | An helper macro that defines the methods techniqueName() and techniqueDescription() making them return the strings passed as parameters.
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◆ META_Technique
| #define META_Technique |
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name, |
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description |
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Value: inline virtual const char *techniqueName() { return name; } \
inline virtual const char *techniqueDescription() { return description; }
An helper macro that defines the methods techniqueName() and techniqueDescription() making them return the strings passed as parameters.
◆ OSGFX_TECHNIQUE_