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OpenSceneGraph 3.6.5
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VertexAttribDivisor state class which encapsulates OpenGL glVertexAttribDivisor() functionality. More...
#include <VertexAttribDivisor>

Public Member Functions | |
| VertexAttribDivisor () | |
| VertexAttribDivisor (unsigned int index, unsigned int divisor) | |
| VertexAttribDivisor (const VertexAttribDivisor &vad, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor using CopyOp to manage deep vs shallow copy. | |
| virtual osg::Object * | cloneType () const |
| Clone the type of an attribute, with Object* return type. | |
| virtual osg::Object * | clone (const osg::CopyOp ©op) const |
| Clone an attribute, with Object* return type. | |
| virtual bool | isSameKindAs (const osg::Object *obj) const |
| Return true if this and obj are of the same kind of object. | |
| virtual const char * | libraryName () const |
| Return the name of the attribute's library. | |
| virtual const char * | className () const |
| Return the name of the attribute's class type. | |
| virtual Type | getType () const |
| Return the Type identifier of the attribute's class type. | |
| virtual int | compare (const StateAttribute &sa) const |
| Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. | |
| virtual unsigned int | getMember () const |
| Return the member identifier within the attribute's class type. | |
| void | setIndex (unsigned int index) |
| Set the vertex attrib index - the vertex attribute slot that the divisor should apply to. | |
| unsigned int | getIndex () const |
| Get the vertex attrib index. | |
| void | setDivisor (unsigned int divisor) |
| Set the vertex attrib divisor. | |
| unsigned int | getDivisor () const |
| Get the vertex attrib divisor. | |
| virtual void | apply (State &state) const |
| Apply to the OpenGL state machine. | |
Public Member Functions inherited from osg::StateAttribute | |
| StateAttribute () | |
| StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual Texture * | asTexture () |
| Fast alternative to dynamic_cast<> for determining if state attribute is a Texture. | |
| virtual const Texture * | asTexture () const |
| Fast alternative to dynamic_cast<> for determining if state attribute is a Texture. | |
| TypeMemberPair | getTypeMemberPair () const |
| Return the TypeMemberPair that uniquely identifies this type member. | |
| virtual bool | isTextureAttribute () const |
| Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit. | |
| bool | operator< (const StateAttribute &rhs) const |
| bool | operator== (const StateAttribute &rhs) const |
| bool | operator!= (const StateAttribute &rhs) const |
| const ParentList & | getParents () const |
| Get the parent list of this StateAttribute. | |
| StateSet * | getParent (unsigned int i) |
| const StateSet * | getParent (unsigned int i) const |
| Get a single const parent of this StateAttribute. | |
| unsigned int | getNumParents () const |
| Get the number of parents of this StateAttribute. | |
| void | setShaderComponent (ShaderComponent *sc) |
| ShaderComponent * | getShaderComponent () |
| const ShaderComponent * | getShaderComponent () const |
| virtual bool | getModeUsage (ModeUsage &) const |
| Return the modes associated with this StateAttribute. | |
| virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
| Check the modes associated with this StateAttribute are supported by current OpenGL drivers, and if not set the associated mode in osg::State to be black listed/invalid. | |
| void | setUpdateCallback (StateAttributeCallback *uc) |
| Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal. | |
| StateAttributeCallback * | getUpdateCallback () |
| Get the non const UpdateCallback. | |
| const StateAttributeCallback * | getUpdateCallback () const |
| Get the const UpdateCallback. | |
| void | setEventCallback (StateAttributeCallback *ec) |
| Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal. | |
| StateAttributeCallback * | getEventCallback () |
| Get the non const EventCallback. | |
| const StateAttributeCallback * | getEventCallback () const |
| Get the const EventCallback. | |
| virtual void | compileGLObjects (State &) const |
| Default to nothing to compile - all state is applied immediately. | |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. | |
| virtual void | releaseGLObjects (State *=0) const |
| Release OpenGL objects in specified graphics context if State object is passed, otherwise release OpenGL objects for all graphics context if State object pointer NULL. | |
Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual StateSet * | asStateSet () |
| Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual const StateSet * | asStateSet () const |
| convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual Drawable * | asDrawable () |
| Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual Callback * | asCallback () |
| Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual const Callback * | asCallback () const |
| convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual CallbackObject * | asCallbackObject () |
| Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual const CallbackObject * | asCallbackObject () const |
| convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual UserDataContainer * | asUserDataContainer () |
| Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual const UserDataContainer * | asUserDataContainer () const |
| convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual ValueObject * | asValueObject () |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual const ValueObject * | asValueObject () const |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual Image * | asImage () |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual const Image * | asImage () const |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. | |
| void | setName (const char *name) |
| Set the name of object using a C style string. | |
| const std::string & | getName () const |
| Get the name of object. | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. | |
| template<class T > | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
| template<class T > | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. | |
| virtual const Referenced * | getUserData () const |
| Get const user data. | |
| template<typename T > | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
| template<typename T > | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
| template<typename T > | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. | |
Protected Member Functions | |
| virtual | ~VertexAttribDivisor () |
Protected Member Functions inherited from osg::StateAttribute | |
| virtual | ~StateAttribute () |
| void | addParent (osg::StateSet *object) |
| void | removeParent (osg::StateSet *object) |
Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. | |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| unsigned int | _index |
| unsigned int | _divisor |
Protected Attributes inherited from osg::StateAttribute | |
| ParentList | _parents |
| ref_ptr< ShaderComponent > | _shaderComponent |
| ref_ptr< StateAttributeCallback > | _updateCallback |
| ref_ptr< StateAttributeCallback > | _eventCallback |
Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Public Types inherited from osg::StateAttribute | |
| enum | Values { OFF = 0x0 , ON = 0x1 , OVERRIDE = 0x2 , PROTECTED = 0x4 , INHERIT = 0x8 } |
| list values which can be used to set either GLModeValues or OverrideValues. More... | |
| enum | Type { TEXTURE , POLYGONMODE , POLYGONOFFSET , MATERIAL , ALPHAFUNC , ANTIALIAS , COLORTABLE , CULLFACE , FOG , FRONTFACE , LIGHT , POINT , LINEWIDTH , LINESTIPPLE , POLYGONSTIPPLE , SHADEMODEL , TEXENV , TEXENVFILTER , TEXGEN , TEXMAT , LIGHTMODEL , BLENDFUNC , BLENDEQUATION , LOGICOP , STENCIL , COLORMASK , DEPTH , VIEWPORT , SCISSOR , BLENDCOLOR , MULTISAMPLE , CLIPPLANE , COLORMATRIX , VERTEXPROGRAM , FRAGMENTPROGRAM , POINTSPRITE , PROGRAM , CLAMPCOLOR , HINT , SAMPLEMASKI , PRIMITIVERESTARTINDEX , CLIPCONTROL , VALIDATOR , VIEWMATRIXEXTRACTOR , OSGNV_PARAMETER_BLOCK , OSGNVEXT_TEXTURE_SHADER , OSGNVEXT_VERTEX_PROGRAM , OSGNVEXT_REGISTER_COMBINERS , OSGNVCG_PROGRAM , OSGNVSLANG_PROGRAM , OSGNVPARSE_PROGRAM_PARSER , UNIFORMBUFFERBINDING , TRANSFORMFEEDBACKBUFFERBINDING , ATOMICCOUNTERBUFFERBINDING , PATCH_PARAMETER , FRAME_BUFFER_OBJECT , VERTEX_ATTRIB_DIVISOR , SHADERSTORAGEBUFFERBINDING , INDIRECTDRAWBUFFERBINDING , VIEWPORTINDEXED , DEPTHRANGEINDEXED , SCISSORINDEXED , BINDIMAGETEXTURE , SAMPLER , CAPABILITY = 100 } |
| Type identifier to differentiate between different state types. More... | |
| typedef GLenum | GLMode |
| GLMode is the value used in glEnable/glDisable(mode) | |
| typedef unsigned int | GLModeValue |
| GLModeValue is used to specify whether a mode is enabled (ON) or disabled (OFF). | |
| typedef unsigned int | OverrideValue |
| Override is used to specify the override behavior of StateAttributes from parent to children. | |
| typedef std::pair< Type, unsigned int > | TypeMemberPair |
| Simple pairing between an attribute type and the member within that attribute type group. | |
| typedef std::vector< StateSet * > | ParentList |
| A vector of osg::StateSet pointers which is used to store the parent(s) of this StateAttribute. | |
| typedef osg::StateAttributeCallback | Callback |
Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. | |
VertexAttribDivisor state class which encapsulates OpenGL glVertexAttribDivisor() functionality.
| osg::VertexAttribDivisor::VertexAttribDivisor | ( | ) |
| osg::VertexAttribDivisor::VertexAttribDivisor | ( | unsigned int | index, |
| unsigned int | divisor | ||
| ) |
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inline |
Copy constructor using CopyOp to manage deep vs shallow copy.
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protectedvirtual |
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virtual |
Apply to the OpenGL state machine.
Reimplemented from osg::StateAttribute.
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inlinevirtual |
Return the name of the attribute's class type.
Reimplemented from osg::StateAttribute.
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inlinevirtual |
Clone an attribute, with Object* return type.
Must be defined by derived classes.
Implements osg::StateAttribute.
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inlinevirtual |
Clone the type of an attribute, with Object* return type.
Must be defined by derived classes.
Implements osg::StateAttribute.
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inlinevirtual |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
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inline |
Get the vertex attrib divisor.
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inline |
Get the vertex attrib index.
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inlinevirtual |
Return the member identifier within the attribute's class type.
Used for light number/clip plane number etc.
Reimplemented from osg::StateAttribute.
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inlinevirtual |
Return the Type identifier of the attribute's class type.
Implements osg::StateAttribute.
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inlinevirtual |
Return true if this and obj are of the same kind of object.
Reimplemented from osg::StateAttribute.
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inlinevirtual |
Return the name of the attribute's library.
Reimplemented from osg::StateAttribute.
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inline |
Set the vertex attrib divisor.
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inline |
Set the vertex attrib index - the vertex attribute slot that the divisor should apply to.
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protected |
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protected |
| Generated at Fri Jan 31 2020 11:03:07 for the OpenSceneGraph by doxygen 1.9.8. |