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| | IntersectorGroup () |
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| void | addIntersector (Intersector *intersector) |
| | Add an Intersector.
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| Intersectors & | getIntersectors () |
| | Get the list of intersector.
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| void | clear () |
| | Clear the list of intersectors.
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| virtual Intersector * | clone (osgUtil::IntersectionVisitor &iv) |
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| virtual bool | enter (const osg::Node &node) |
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| virtual void | leave () |
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| virtual void | intersect (osgUtil::IntersectionVisitor &iv, osg::Drawable *drawable) |
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| virtual void | reset () |
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| virtual bool | containsIntersections () |
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| | Intersector (CoordinateFrame cf=MODEL, IntersectionLimit il=NO_LIMIT) |
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| void | setCoordinateFrame (CoordinateFrame cf) |
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| CoordinateFrame | getCoordinateFrame () const |
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| void | setIntersectionLimit (IntersectionLimit limit) |
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| IntersectionLimit | getIntersectionLimit () const |
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| bool | disabled () const |
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| void | incrementDisabledCount () |
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| void | decrementDisabledCount () |
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| bool | reachedLimit () |
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| void | setPrecisionHint (PrecisionHint hint) |
| | Set the hint to what precision to use in the intersections calculations.
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| PrecisionHint | getPrecisionHint () const |
| | Get the hint to what precision should be used in the intersections calculations.
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
| | Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| virtual void | setThreadSafeRefUnref (bool) |
| | Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
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| bool | getThreadSafeRefUnref () const |
| | Get whether a mutex is used to ensure ref() and unref() are thread safe.
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| OpenThreads::Mutex * | getRefMutex () const |
| | Get the mutex used to ensure thread safety of ref()/unref().
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| int | ref () const |
| | Increment the reference count by one, indicating that this object has another pointer which is referencing it.
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| int | unref () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
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| int | unref_nodelete () const |
| | Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
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| int | referenceCount () const |
| | Return the number of pointers currently referencing this object.
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| ObserverSet * | getObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise return NULL.
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| ObserverSet * | getOrCreateObserverSet () const |
| | Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
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| void | addObserver (Observer *observer) const |
| | Add a Observer that is observing this object, notify the Observer when this object gets deleted.
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| void | removeObserver (Observer *observer) const |
| | Remove Observer that is observing this object.
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Concrete class for passing multiple intersectors through the scene graph.
To be used in conjunction with IntersectionVisitor.